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<title>pureLIGHT - Pet Project</title>
<link>http://www.purelighttech.com/blog.html</link>
<description>A development blog for a pureLIGHT based game</description>
<language>en-US</language>
<copyright>Copyright 2010</copyright>
<lastBuildDate>Fri, 16 Apr 2010 14:43:27 -0600</lastBuildDate>
<pubDate>Fri, 16 Apr 2010 14:43:27 -0600</pubDate>
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<item>
<title>Not Dead...</title>
<description>
&lt;p&gt; Short update – I’ve been dealing with a lot of personal stuff
lately and haven’t had the chance for any...&lt;/p&gt;
</description>
<link>http://www.purelighttech.com/archives/2010/04/entry_19.html</link>
<guid>http://www.purelighttech.com/archives/2010/04/entry_19.html</guid>

<category></category>

<pubDate>Fri, 16 Apr 2010 14:43:14 -0600</pubDate>
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<item>
<title>Short Update</title>
<description>
&lt;p&gt; Quick update – it’s been a slow week due to a busy day job,
sick puppy, and a rather unpleasant...&lt;/p&gt;
</description>
<link>http://www.purelighttech.com/archives/2010/03/entry_18.html</link>
<guid>http://www.purelighttech.com/archives/2010/03/entry_18.html</guid>

<category>Development</category>

<pubDate>Tue, 30 Mar 2010 13:18:11 -0600</pubDate>
</item>

<item>
<title>Curved Space</title>
<description>
&lt;p&gt;“That is the best looking iPhone game I’ve seen!”&lt;/p&gt;
&lt;p&gt; Great compliment (until I explain that it’s a video...&lt;/p&gt;
</description>
<link>http://www.purelighttech.com/archives/2010/03/entry_17.html</link>
<guid>http://www.purelighttech.com/archives/2010/03/entry_17.html</guid>

<category>Design</category>

<category>Development</category>

<pubDate>Sun, 21 Mar 2010 15:37:10 -0600</pubDate>
</item>

<item>
<title>Clientside Movement</title>
<description>
&lt;p&gt; A small breakthrough, but I figured its notable enough to get a
mention on this blog: I now have network...&lt;/p&gt;
</description>
<link>http://www.purelighttech.com/archives/2010/03/entry_16.html</link>
<guid>http://www.purelighttech.com/archives/2010/03/entry_16.html</guid>

<category>Development</category>

<category>Physics</category>

<pubDate>Mon, 08 Mar 2010 11:13:05 -0700</pubDate>
</item>

<item>
<title>Update</title>
<description>
&lt;p&gt; Small update today… this last week didn’t see too much on
DiscGame (thanks mostly to a fairly obsessive blitz through...&lt;/p&gt;
</description>
<link>http://www.purelighttech.com/archives/2010/03/entry_15.html</link>
<guid>http://www.purelighttech.com/archives/2010/03/entry_15.html</guid>

<category>Development</category>

<pubDate>Sun, 07 Mar 2010 17:19:22 -0700</pubDate>
</item>

<item>
<title>Networking</title>
<description>
&lt;p&gt; Small milestone: first connection between client and a server!
The game is completely and utterly broken, but the connection
was...&lt;/p&gt;
</description>
<link>http://www.purelighttech.com/archives/2010/03/entry_14.html</link>
<guid>http://www.purelighttech.com/archives/2010/03/entry_14.html</guid>

<category>Design</category>

<pubDate>Mon, 01 Mar 2010 15:04:16 -0700</pubDate>
</item>

<item>
<title>Gameplay #3</title>
<description>
&lt;p&gt; New Gameplay Video! Taking some of the inspiration from &lt;a
href=&quot;http://www.gamecampedmonton.com/&quot;&gt;Gamecamp&lt;/a&gt;, I’ve captured
a new gameplay video! A lot of...&lt;/p&gt;
</description>
<link>http://www.purelighttech.com/archives/2010/03/entry_13.html</link>
<guid>http://www.purelighttech.com/archives/2010/03/entry_13.html</guid>

<category>Design</category>

<category>Development</category>

<category>Gameplay</category>

<category>Testers</category>

<category>Video</category>

<pubDate>Mon, 01 Mar 2010 12:06:55 -0700</pubDate>
</item>

<item>
<title>Gamecamp</title>
<description>
&lt;p&gt; Last night I attended &lt;a
href=&quot;http://www.gamecampedmonton.com/&quot;&gt;Gamecamp Edmonton&lt;/a&gt; – an
excellent opportunity for industry networking (and similar
interests) that I full...&lt;/p&gt;
</description>
<link>http://www.purelighttech.com/archives/2010/02/entry_12.html</link>
<guid>http://www.purelighttech.com/archives/2010/02/entry_12.html</guid>

<category>Design</category>

<category>Testers</category>

<pubDate>Sun, 28 Feb 2010 17:47:53 -0700</pubDate>
</item>

<item>
<title>Update</title>
<description>
&lt;p&gt; Despite a rather distracted weekend, there have been quite a
few developments on Disc Game here. I want to make...&lt;/p&gt;
</description>
<link>http://www.purelighttech.com/archives/2010/02/entry_11.html</link>
<guid>http://www.purelighttech.com/archives/2010/02/entry_11.html</guid>

<category>Design</category>

<category>Development</category>

<category>Pics</category>

<pubDate>Wed, 24 Feb 2010 12:01:43 -0700</pubDate>
</item>

<item>
<title>Thexder!</title>
<description>
&lt;p&gt; As I think about the aesthetic behind enemies, I'm reminded of
&lt;a href=&quot;http://www.youtube.com/watch?v=bIP5I0hLYwU&quot;&gt;Thexder&lt;/a&gt; -
a game I used to play...&lt;/p&gt;
</description>
<link>http://www.purelighttech.com/archives/2010/02/entry_10.html</link>
<guid>http://www.purelighttech.com/archives/2010/02/entry_10.html</guid>

<category>Design</category>

<pubDate>Sat, 20 Feb 2010 16:16:39 -0700</pubDate>
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