About Andrew Czarnietzki

Andrew is the Technical Director for 3DI and the original pureLIGHT user (among other projects, he built the pureLIGHT test scenes and the graphics behind the award winning Hanging Gardens project). He has an interdisciplinary background, with experience on both the art and programming side of the game design workflow. Andrew’s primary development experience has been on the Unreal 2 and Unreal 3 game engines – with the release of UDK, he decided to leverage his experience with Unreal and pureLIGHT and try to create a simple game based on capabilities of both platforms. This blog follows Andrew’s development effort and creative process… Enjoy!